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Versions since 3.0.0 are now using a perceptron, written by Henry Stern, to perform the same task (but a lot faster); his program 'implements the "Stochastic [http://grin-optics.org Gradient] Descent" method of Versions since 3.0.0 are now using a perceptron, written by Henry Stern, to perform the same task (but a lot faster); his program 'implements the "Stochastic Gradient Descent" method of

SpamAssassin's scores were assigned using a genetic algorithm in versions up to 3.0.0. A good intro on genetic algorithms can be found here: http://lancet.mit.edu/~mbwall/presentations/IntroToGAs/

Versions since 3.0.0 are now using a perceptron, written by Henry Stern, to perform the same task (but a lot faster); his program 'implements the "Stochastic Gradient Descent" method of training a neural network. It uses a single perceptron with a logsig activation function and maps the weights to SpamAssassin score space.' See the file "[http://www.spamassassin.org/full/3.0.x/dist/masses/README.perceptron masses/README.perceptron]" for more details.

See RescoringProcess for further details.

GeneticAlgorithm (last edited 2009-09-20 23:16:51 by localhost)